﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

using AbstractFramework.LogicControl;
using AbstractFramework.Constant;
using AbstractFramework.Display;
namespace ControlLib
{
    /// <summary>
    /// Interaction logic for FireButtonDisplay.xaml
    /// </summary>
    public partial class ExitButtonDisplay : UserControl
    {
        private Window owner;
        public System.Windows.Window Owner
        {
            get { return owner; }
            set { owner = value; }
        }
        public ExitButtonDisplay()
        {
            InitializeComponent();
            this.exitBtn.Click += new RoutedEventHandler(exitBtn_Click);
        }

        void exitBtn_Click(object sender, RoutedEventArgs e)
        {            
            if(this.Owner!=null)
                this.Owner.Close();
        }
    }
}
